The Singapore gaming billionaire Min-Liang Tan is betting big that artificial intelligence will reshape the global gaming industry. As chairman and CEO of Razer, Tan is pushing the company beyond hardware and into AI-driven software that promises to speed up game development and enhance the player experience.
Inside Razer’s $75 million Singapore headquarters, the company is testing two new tools: QA Co-AI for game testing and Game Co-AI for real-time player coaching. QA Co-AI identifies glitches and improves efficiency, cutting costs for developers. Game Co-AI, still in beta testing, helps gamers sharpen their skills with in-game coaching instead of relying on video tutorials. Tan believes these innovations will redefine how games are both built and played.
Razer’s pivot comes as the global gaming hardware market slows under inflation and rising costs. Hardware accounts for 90% of Razer’s sales, but Tan sees AI software as the future. The AI gaming market is projected to reach $28 billion by 2033, up from $2.3 billion in 2023, according to Market.US. With over 55,000 developer relationships and esports partnerships, Razer is positioned to capitalize on that growth.
Investors are also watching closely. Razer went private in 2022 in a $3.2 billion deal, with Tan and billionaire Lim Kaling holding most of the company. Now, the Singapore gaming billionaire is exploring new revenue streams, from licensing its AI models to offering subscription-based services. While competitors like Unity Technologies and Tencent have already launched AI gaming products, Tan argues Razer’s deep industry ties give it a strong advantage.
Razer’s expansion builds on its long history of innovation. Since its founding in 2005, the company has produced best-selling hardware like the DeathAdder mouse and BlackWidow keyboard, while also investing in cloud services such as Razer Synapse and fintech products like Razer Gold. Today, its software ecosystem has more than 200 million users worldwide.
The AI tools are currently in trials with about 50 developers and esports organizations. Early tests suggest QA Co-AI can detect 25% more bugs and reduce testing time by 50%. For gamers, Game Co-AI adapts to individual play styles, coaching users through challenges and replaying errors to speed improvement. These tools are trained on game footage from esports icons such as League of Legends star Faker and top-tier teams like OpTic and Sentinels.
Tan’s vision is global. Razer plans to expand its AI workforce in Singapore to 150 specialists and establish hubs in Europe and the U.S. The company is hiring engineers, data scientists, and developers to scale the project, with backing from Singapore’s government. “We believe that AI will completely disrupt the industry,” Tan says. “And we want to be at the forefront of it.”
The Singapore gaming billionaire is clear about the stakes. If Razer succeeds, it could transition from a hardware-focused company to a high-margin AI services platform, reshaping both its business and the wider gaming world. For Tan, who started as a law student building accessories for gamers, the bet on AI is his boldest move yet.